Standard 1
1. Facilitate and inspire student learning
and creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
a. Promote, support, and model creative
and innovative thinking and inventiveness
b. Engage students in exploring real-world issues
and solving authentic problems using digital
tools and resources
c. Promote student reflection using collaborative
tools to reveal and clarify students’ conceptual
understanding and thinking, planning, and
creative processes
d. Model collaborative knowledge construction by
engaging in learning with students, colleagues,
and others in face-to-face and virtual environments
and creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
a. Promote, support, and model creative
and innovative thinking and inventiveness
b. Engage students in exploring real-world issues
and solving authentic problems using digital
tools and resources
c. Promote student reflection using collaborative
tools to reveal and clarify students’ conceptual
understanding and thinking, planning, and
creative processes
d. Model collaborative knowledge construction by
engaging in learning with students, colleagues,
and others in face-to-face and virtual environments
Reflection:
This standard emphasizes student creativity through learning. I believe that when students see creative things such as an information document or presentation, they are modeled creativity. I also believe that when they see an array of resources that teach the same information in different ways, they are also modeled creativity. When students use Scoop.it, they see real-world problems. Finally, when students see collaboration done on Google programs, they see collaborative knowledge modeled for them.
This standard emphasizes student creativity through learning. I believe that when students see creative things such as an information document or presentation, they are modeled creativity. I also believe that when they see an array of resources that teach the same information in different ways, they are also modeled creativity. When students use Scoop.it, they see real-world problems. Finally, when students see collaboration done on Google programs, they see collaborative knowledge modeled for them.